How to setup (compile/install) BOPM Proxy Scanner Bot
After installing Unreal ircd And Anop Services you might me wondering how to install BOPM proxy scanner bot for your ircd so here is the tutorial about how to setup (compile/install) bopm proxy scanner
type: wget http://static.blitzed.org/www.blitzed.org/bopm/files/bopm-3.1.3.tar.gz
[for latest version visit http://www.blitzed.org/bopm/ ]
Above command will download bomp in your shell.
type: tar -zxvf bopm-3.1.3.tar
Above command will untar your bopm-3.1.3.tar.gz file
type: cd bopm-3.1.3
Now you are in bopm-3.1.3 directory Where you have to run ./configure command
type: ./configure
It will confirure your bomp
type: make
type: make install
Now your bopm has been installed. You have to edit your bopm.conf file now. For that see below commands
type: cd ../bopm
type: cd etc
type: pico bopm.conf
/*
* Full path and filename for storing the process ID of the running
* BOPM.
*/
pidfile = “/some/path/bopm.pid”; <— Path where your BOPM is installed with bopm.pid
(for example: /home/yourusername/bopm/bopm.pid)
* Amount of file descriptors to allocate to asynchronous DNS. 64
* should be plenty for almost anyone – previous versions of BOPM only
* did one at a time!
*/
dns_fdlimit = 64; <— Leave it as it is.
* Put the full path and filename of a logfile here if you wish to log
* every scan done. Normally BOPM only logs successfully detected
* proxies in the bopm.log, but you may get abuse reports to your ISP
* about portscanning. Being able to show that it was BOPM that did
* the scan in question can be useful. Leave commented for no
* logging.
*/
# scanlog = “/some/path/scan.log”; <— Leave it as it is. Or set it to where u want to save ur logs (ex./home/yourusername/bopm/bopm.pid)
};
/*
* IP to bind to for the IRC connection. You only need to use this if
* you wish BOPM to use a particular interface (virtual host, IP
* alias, …) when connecting to the IRC server. There is another
* “vhost” setting in the scan {} block below for the actual
* portscans. Note that this directive expects an IP address, not a
* hostname. Please leave this commented out if you do not
* understand what it does, as most people don’t need it.
*/
# vhost = “0.0.0.0″; <— Leave it as it is or put the ip your shell company provide you with.
/*
* Nickname for BOPM to use.
*/
nick = “MyBopm”; <— IRC Nickname for your Proxy Bot.
/*
* Text to appear in the “realname” field of BOPM’s /whois output.
*/
realname = “Blitzed Open Proxy Monitor”; <— Realname for your Proxy Bot.
/*
* If you don’t have an identd running, what username to use.
*/
username = “bopm”; <— Username “ident” for your Proxy Bot.
* Hostname (or IP) of the IRC server which BOPM will monitor
* connections on.
*/
server = “myserver.somenetwork.org”; <— Name of your IRCD Server (for example: irc.webshost.net)
/*
* Password used to connect to the IRC server (PASS)
*/
# password = “secret”; <— Password for connect.
password = “serverpass:opernick:operpass”; <<< If you want the bot join as an oper
/*
* Port of the above server to connect to. This is what BOPM uses to
* get onto IRC itself, it is nothing to do with what ports/protocols
* are scanned, nor do you need to list every port your ircd listens
* on.
*/
port = 6667; <— Server Port. or any other port u require
/*
* Command to execute to identify to NickServ (if your network uses
* it). This is the raw IRC command text, and the below example
* corresponds to “/msg nickserv identify password” in a client. If
* you don’t understand, just edit “password” in the line below to be
* your BOPM’s nick password. Leave commented out if you don’t need
* to identify to NickServ.
*/
# nickserv = “privmsg nickserv :identify password”; <— If you are going to use registered nickname for you Proxy bot then first remove # from the start of the line and change password with password of registered nickname.
/*
* The username and password needed for BOPM to oper up.
*/
oper = “bopm operpass”; <— IRCOP Nickname\Password for Proxy Bot.
* Channel name. Local (“&”) channels are supported if your ircd
* supports them.
*/
name = “#bopm”;
key =”channel key”;
Look down for target_string and change to
target_string = “:basement.fi.eu.ircfuture.net NOTICE AUTH :*** Looking up your hostname…”; << change the server
target_string = “ERROR :Trying to reconnect too fast.”;
target_string = “ERROR :Your host is trying to (re)connect too fast — throttled.”;
# AANOTE good to have
exempt {
mask = “*!*@127.0.0.1″;
mask = “*!*@ircfuturenet”; <
};
Then save your work and exit
type: cd ../bin
type: ./bopm
Categories: IRC Tags: BOPM Proxy Scanner Bot, proxy, unreal ircd
How to Install (setup / compile) Anope Services?
>> CLICK HERE TO KNOW HOW TO INSTALL UNREAL IRCD FIRST. <<
After installing unreal ircd you must be looking for installation of Anope Services, so here is the tutorial for you about how to Install (setup / compile) Anope services in few easy steps.
1.) Type: wget http://downloads.sourceforge.net/project/anope/anope-stable/Anope%201.8.2/anope-1.8.2.tar.gz
Above command will download anope-1.8.2.tar.gz in your shell
2.) Type: tar -zxvf anope-1.8.2.tar.gz
Above command will untar your anope-1.8.0.tar.gz and extract all containing files in anope-1.8.0 folder. Now change directory to anope-1.8.0. For that type command given below.
3.) Type: cd anope-1.8.2
Now you are in anope-1.8.0 directory.
4.) Type: ./Config
Above command will config your anope services it will ask you few questions.
In what directory do you want the binaries to be installed?
[/home/username/services]
Keep it blank and hit enter.
/home/username/services does not exist. Create it?
[y]
Just hit enter for next question
Where do you want the data files to be installed?
[/home/username/services]
Again hit enter as we need it to be default
Which group should all Services data files be owned by? (If Services
should not force files to be owned by a particular group, just press
Return.)
[]
Press enter for next question
What should the default umask for data files be (in octal)?
(077 = only accessible by owner; 007 = accessible by owner and group)
[077]
Press enter again as we need default setting.
Allow anope to automatically check for mysql libaries?
unless you get errors with make, there is no need to
change this setting.
[yes]
Press enter again. Thats it. now it will config your anope services. now you will have to run make command.
5.) Type: make
Above command will compile anope services.
6.) Type: make install
Above command will install anope services. Now you have to change directory to services which is in your home directory so for that type command given below.
7.) Type: cd ../services/
Now you are in services directory and you have to edit services.conf file but there is no services.conf exists so you have to copy example.conf file as services.conf file for that type command given below.
8.) type: cp example.conf services.conf
Now type following command to edit services.conf
9.) type: pico services.conf
Here you have to edit only 4 lines to get your services work.
IRCDModule “unreal32″
Just remove “#” from start of this line
RemoteServer 127.0.0.1 6667 “services”
change “127.0.0.1″ to your given ircd ip by your ircd shell provider and replace “services” with your password which you have applied in unrealircd.conf in your service link block
ServerName “services.yourdomain.com”
This value should be also as per your unrealircd.conf ‘s service link block.
ServicesRoot “YourNicknameHere”
Put your nickname in this value “YourNicknameHere”
10.) now just save your settings and type: ./services -debug -nofork
if everything goes normally and don’t give any error just start your services with command given below.
11.) Type: ./services
If you find any problem or error while installing (setting up / compiling) Anope services just comment here to get help, I will try to fix errors.
Click here to know:: How to setup (compile/install) BOPM Proxy Scanner Bot
Categories: IRC, seo Tags: IRC, ircd shell, unreal ircd
How to Install (setup / compile) Unreal Ircd?
IRCD INSTALLING SERVICE:
If you want we can install ircd for you. We will charge only $5 for setting up unreal ircd and $10 for unreal ircd + anope services.
If you are interested please email at sparshdesai@gmail.com
TURORIAL (TRY YOUR SELF) :
After purchasing IRCD Shell many people are confused about how to install (setup / compile) unreal ircd, so here I am gonna post easy unreal ircd installation steps for those users who are seeking to learn how to setup unreal ircd.
Is it easy to setup unreal ircd?
Yes, It is very easy to setup unreal ircd, just follow the tutorial given below and your ircd server
is ready to run.
1.) Type: wget http://unreal.brueggisite.de/Unreal3.2.8.1.tar.gz
Above command will download unreal ircd in tar format on your shell. now you have to untar your unreal ircd.
For that type command given below:
2.) Type: tar -zxvf Unreal3.2.8.1.tar.gz
This will untar your unreal ircd and extract all files in Unreal3.2 dir. Now you have to change directory to Unreal3.2.
3.) Type: cd Unreal3.2
Now we are moved to directory Unreal3.2 and now you are ready to configure your ircd. So lets start with following command.
4.) Type: ./Config
Your configuration of unreal ircd has been started. Now you have to press “Enter key” once and then “space bar” until you see
following questions.
Do you want to enable the server anti-spoof protection?
[No] ->
To enable anti-spoof protection option type yes and enter or leave if you want to keep it disabled then just leave it blank and press enter. According to my suggestion keep it blank.
What directory are all the server configuration files in?
[/home/username/Unreal3.2] ->
We didn’t change the directory so keep it blank and press enter.
What is the path to the ircd binary including the name of the binary?
[/home/username/Unreal3.2/src/ircd] ->
Again keep it blank and press enter as we didn’t changed this path.
Would you like to compile as a hub or as a leaf?
Type Hub to select hub and Leaf to select leaf.
[Hub] ->
If you are not going to link your ircd with any other irc server then just keep it blank and press enter.
If you want to link your ircd to other irc servers then type leaf and press enter.
What is the hostname of the server running your IRCd?
[ircd.webshost.net] ->
You don’t need to change anything here so just press enter for the next question.
What should the default permissions for your configuration files be? (Set this to 0 to disable)
It is strongly recommended that you use 0600 to prevent unwanted reading of the file
[0600] ->
Answer has been already given automatically by configuration script so just press enter and go for next question.
Do you want to support SSL (Secure Sockets Layer) connections?
[No] ->
Many servers does not use this option so my recommendation for you is to leave it blank and go ahead for next question. But if you want to enable this option just type yes and go ahead.
Note: if you are pressing yes you should know what you are doing.
Assuming that you have kept that blank, we are moving to our next question
Do you want to enable IPv6 support?
[No] ->
If you want to enable this option type yes and go ahead. We are keeping it here disabled.
Do you want to enable ziplinks support?
[No] ->
You really don’t need feature either, so keep it blank.
Do you want to enable remote includes?
[No] ->
No, its not recommended.
Do you want to enable prefixes for chanadmin and chanowner?
This will give +a the & prefix and ~ for +q (just like +o is @)
Supported by the major clients (mIRC, xchat, epic, eggdrop, Klient,
PJIRC, irssi, CGI:IRC, etc.)
This feature should be enabled/disabled network-wide.
[Yes] ->
Its a cool feature. You might like it to keep it enable. If you have registered the channel, you will be ~yournick instead of @yournick in the channel, and anyone who you have added to the SOP list, or who is +a in the channel, will be &theirnick instead of @theirnick. Type no if you dont want it.
What listen() backlog value do you wish to use? Some older servers
have problems with more than 5, others work fine with many more.
[5] ->
Again keep it blank as we do not need to change this value.
How far back do you want to keep the nickname history?
[2000] ->
Again keep it blank as we do not need to change this value.
What is the maximum sendq length you wish to have?
[3000000] ->
Keep it blank again.
How many buffer pools would you like?
This number will be multiplied by MAXSENDQLENGTH.
[18] ->
Yes you guessed it right, keep it blank again.
How many file descriptors (or sockets) can the IRCd use?
[1024] ->
Now this answer depends upon how many users are allowed on your ircd.
Suppose if you have purchased 300 user ircd package then type 300, if you have 1000 user ircd then type 1000.
Would you like any more parameters to configure?
Write them here:
[]->
Just keep it blank and press enter.
Your Ircd will get started to configured now. So just wait until its get configured completely.
You might be thinking that we left most of the question blank, well don’t worry you don’t need those options. And when ever you need you can turn them on or off accordinly.
At the end of configuration you will see following msg in box
Now all you have to do is type ‘make’ and let it compile. When that’s done, you will receive other instructions on what to do next.
so just type following command.
5.) Type: make
Now your unreal ircd is getting compiled. It might take bit long. So now just wait to get it compiled.
At the end of compiling you will get following msg in box:
Compile is now complete. You should now read the documentation and learn how to configure your IRCd.
Now we need unrealircd.conf file in directory Unreal3.2 and need to edit it to start and work our ircd perfactly.
6.) Type: cp /home/username/Unreal3.2/doc/example.conf unrealircd.conf
“username” should be replace with your ircd shell’s username.
Above command will create unrealircd.conf file in your Unreal3.2 directory.
Now you have to edit it.
7.) Type: pico unrealircd.conf
Everything in this file has been explained in details. So I don’t have to explain it all again. I will go through the most important ones.
note: Don’t modify any other variables unless you are aware of it.
so Now lets start editing.
/* FOR *NIX, uncomment the following 2lines: */
loadmodule “src/modules/commands.so”;
loadmodule “src/modules/cloak.so”;
# To uncomment it just remove “//” from the begining of lines.
# Now Its time for Ircd info block to be edited.
me
{
name "irc.yourdomain.com";
info "your IRC network name";
numeric 1;
};
# In this block You can add your ircd info.
# Add your info as admin
admin {
"Your Name";
"Your Nickname";
"your@email.addr";
};
# Now Add an O:Line for yourself
# You can edit the one already there
# O:Lines define the IRCops
Now,
# Add a C/N Line for IRC Services
# Don’t edit the link block already there.
# C/N Lines allow other IRCDs or IRC Services to link with you
link services.yourdomain.com
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 7029;
hub *;
password-connect "services";
password-receive "services";
class servers;
options {
};
};
# Comment following black out with /* */
/*
link hub.mynet.com
[..etc..]
options {
/* Note: You should not use autoconnect when linking services */
autoconnect;
ssl;
zip;
};
};
*/
# Add the U:Line for the IRC Services
# You can edit the ulines block already there
ulines {
services.yourdomain.com;
stats.yourdomain.com;
};
# Comment this out with /* */
/*
tld {
mask *@*.fr;
motd "ircd.motd.fr";
rules "ircd.rules.fr";
};
*/
# Network configuration is the most important part
# You can use the block already there
* Network configuration */
set {
network-name "YourNetworkNameHere";
default-server "irc.yourdomain.com";
services-server "services.yourdomain.com";
stats-server "stats.yourdomain.com";
help-channel "#help";
hiddenhost-prefix "hidden";
/* prefix-quit "no"; */
/* Cloak keys should be the same at all servers on the network.
/* [..etc..]
*/
cloak-keys {
"aoAr1HnR6gl3sJ7hVz4Zb7x4YwpW";
"90jioIOjhiUIOH877h87UGU898hgF";
"IOjiojiio8990UHUHij89KJBBKU898";
};
/* on-oper host */
hosts {
local "locop.yourdomain.com";
global "ircop.yourdomain.com";
coadmin "coadmin.yourdomain.com";
admin "admin.yourdomain.com";
servicesadmin "csops.yourdomain.com";
netadmin "netadmin.yourdomain.com";
host-on-oper-up "no";
};
};
# Server configuration
# You can edit the block already there
/* Server specific configuration */set {
kline-address “VALID.mail@address.here”;
auto-join “#lobby”;
modes-on-connect “+ixw”;
modes-on-oper “+xwgs”;
oper-auto-join “#opers”;
dns {
nameserver Your.DNS.IP.Here;
timeout 2s;
retries 2;
};
Your unrealircd.conf has been edited now.
8.) type: ctrl (key)+x
(to save your unrealircd.conf file)
9.) type: y + enter (key)
You have to start your unreal ircd process to test your new ircd server. for that type following command
10.) Type: ./unreal start
Now your unreal ircd has been started and you can connect to your ircd server.
If you are having any problem or error while installing (setting up / compiling) unreal ircd, just write down in comments. I will try to help you out to fix your issues.
Click here to know::
Categories: IRC Tags: IRC, ircd, ircd shell, unreal ircd
